Advanced Framework For Deep Reinforcement Learning

This project is based on previous work done by Google Deep Mind, in which reinforcement learning was used in order to teach a computer to play computer games on an Atari 2600 game console, which was popular in the 70s and 80s.
In our project, we build a more advanced learning environment thus supporting a more advanced game console, Super Nintendo Entertainment System (SNES), and by so more complex and stochastic computer games and with the proper modifications to the algorithm, improve the human-like behavior and decision process of the computer.

Advanced Framework For Deep Reinforcement Learning






2nd price in EE annual projects contest


Published Paper:

Nadav Bhonker, Shai Rozenberg and Itay HubaraPlaying SNES In The Retro Learning Environment, 5th International Conference on Learning Representations (ICLR) 2017, Workshop track , Toulon, France.